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Re: First games in 30 years

I pushed my crew's quarters to the front, like armor. "Nobody's going to be sleeping while they are at battle stations." :) Since there are no costs, I think we'll need to re-implement the "loss of bridge" penalty. That is, if you lose your last Q then all future rolls are -1 fo...
by Xveers
on Tue 12 Sep 2017 19:41
 
Forum: Solar Starfire
Topic: First games in 30 years
Replies: 37
Views: 1181

Re: First games in 30 years

Perhaps try a Lufbery Circle instead?

Image
by Xveers
on Mon 04 Sep 2017 13:33
 
Forum: Solar Starfire
Topic: First games in 30 years
Replies: 37
Views: 1181

Re: Lomn's Solar Shipyard Spreadsheet now available!!

Hussah! Praise the spreadsheet!
by Xveers
on Wed 23 Aug 2017 20:01
 
Forum: Announcements
Topic: Lomn's Solar Shipyard Spreadsheet now available!!
Replies: 3
Views: 188

Re: Tabletop Simulator

Quick update!

Made a little mistake on the upload. It'll be fixed tomorrow :)

Edit:
And fixed!
by Xveers
on Tue 08 Aug 2017 02:53
 
Forum: General
Topic: Tabletop Simulator
Replies: 21
Views: 1860

Re: Tabletop Simulator

Hussah! I have labored to produce! http://steamcommunity.com/profiles/76561197989723983/myworkshopfiles/?appid=286160 It's now live and usable (as best as my testing can attest!). This is more of a bare-bones chits and hexmap thing. The base game supports adding all the dice you could want, ...
by Xveers
on Mon 07 Aug 2017 20:57
 
Forum: General
Topic: Tabletop Simulator
Replies: 21
Views: 1860

Re: Discussion Thread! (was What's Coming Soon™)

Carriers on anti-piracy duty? I wonder how often players actually do that... but in reality it makes a lot of sense. As long as the carriers don't get ambushed. They make lots of sense, yes. But why would a Carrier, a Battleship, and a recon destroyer all be moving together? Sounds a bit like a bar...
by Xveers
on Sun 06 Aug 2017 05:36
 
Forum: deWulf Universe
Topic: Discussion Thread! (was What's Coming Soon™)
Replies: 51
Views: 15034

Re: deWulf Corporate Democracy Turn 131

DD SRSS Iskra (Sintillan Revolutionary Star Ship) Voidward of Warp Point 1 Borodino System SRSS Iskra held six light seconds away from the warp point, lurking in wait. Her sister ship Vlasov was on the other side of the warp point, covering the other flank, the third point of the triangle pointing i...
by Xveers
on Thu 03 Aug 2017 20:23
 
Forum: deWulf Universe
Topic: deWulf Corporate Democracy Turn 131
Replies: 2
Views: 285

Re: Tabletop Simulator

I'm curious about something a little more robust like Tabletop Simulator but the things I'm hearing in here make me a tad bit nervous about plonking down cash for it. The crashing thing mentioned earlier is something that I've never experienced, either as a host or while playing the game with frien...
by Xveers
on Thu 03 Aug 2017 13:57
 
Forum: General
Topic: Tabletop Simulator
Replies: 21
Views: 1860

Re: How do you remember which ships turned?

In a single ship on ship battle, it's simple. You just count. When you have 3+ ships, it's really hard. "How many movement points has it spent? Is the turn mode satisfied?" I might get an abacus for each player. I'd use each row for a ship. When you spend a movement point, you move a coun...
by Xveers
on Thu 03 Aug 2017 13:36
 
Forum: General
Topic: How do you remember which ships turned?
Replies: 9
Views: 396

Re: Tabletop Simulator

I got all the chits scanned in, but actually building the downloadable set of everything for Steam is a bit tricky. There's not a lot of good guides or howtos on that, unfortunately. That, and my work kinda got busy and clocked me over the head.
by Xveers
on Thu 27 Jul 2017 19:31
 
Forum: General
Topic: Tabletop Simulator
Replies: 21
Views: 1860
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