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Re: Most current version of Starfire?

I used to have time to run a strategy game of Starfire using the ULTRA rules but my time has become harder to allocate to Starfire.

Maybe when my last child leaves the house I'll be able to find the time again.
Until then I've been playing a lot of Stellaris to get my space 4x fix
by PracticalM
on Tue 01 Dec 2020 20:11
 
Forum: General
Topic: Most current version of Starfire?
Replies: 4
Views: 80

Re: Re-release of Stars at War - Aug 30th

One of these days, I'm going to have to take the history data from the project I did with Marvin and rebuild the Stars at War fleets in ULTRA or Solar. When my life calms down a bit I should work on it. Though I've been saying that for the last 10 years or so. My last child goes to college in 3 year...
by PracticalM
on Tue 25 Aug 2020 12:39
 
Forum: Announcements
Topic: Re-release of Stars at War - Aug 30th
Replies: 10
Views: 1687

Re: Ships of the Au Ra Confederacy

It was always my understanding that if you exceed the 20% requirement you had to pay the military hull cost and not be a Freighter hull. But if that changed in Solar, then I'm just mixing rules.

Ship with X systems always pay 15%. The questioning part for me was hull cost.
by PracticalM
on Sun 23 Aug 2020 12:56
 
Forum: Au Ra Confederacy
Topic: Ships of the Au Ra Confederacy
Replies: 8
Views: 1465

Re: Ships of the Au Ra Confederacy

In the box below the Ship Hull table, it says:
Freighters built with more than 20% military systems must be built as warships.

X is military system (Xp is not military)
by PracticalM
on Thu 20 Aug 2020 10:18
 
Forum: Au Ra Confederacy
Topic: Ships of the Au Ra Confederacy
Replies: 8
Views: 1465

Re: Ships of the Au Ra Confederacy

Don't the monitor class FT0s not have enough hull spaces to support Xb systems? Need 10 hull spaces to support Xb. Or I am remembering that wrong?
by PracticalM
on Wed 19 Aug 2020 14:50
 
Forum: Au Ra Confederacy
Topic: Ships of the Au Ra Confederacy
Replies: 8
Views: 1465

Re: FTL Communications

I've always played it that the FTL Communications is only within a single system and that thought isn't going to move through the WP. So P2 is needed to move data from system to system. I even allowed it when I built a universe where all the Starless Voids were within a 10x10 grid of StMP hexes. (I ...
by PracticalM
on Mon 17 Aug 2020 13:06
 
Forum: Solar Starfire
Topic: FTL Communications
Replies: 5
Views: 967

Re: More Fighter/Gunboat confusion

Let's see, some opinions on the internet or the entire spreadsheets that balanced all the weapons. Gather your data and show it in a convincing way. Build some ships, with equal costs. (Extra points for attempting to balance R&D costs as well) Run simulations at different ranges. Be sure to comp...
by PracticalM
on Wed 29 Jul 2020 09:18
 
Forum: Solar Starfire
Topic: More Fighter/Gunboat confusion
Replies: 10
Views: 2066

Re: Empires and New Empires Maps

For mapping the galaxy I found OmniGraffle to be really effective as you can build the map using the output of the universe generation tool I built. Graphviz is a free version that also works. There maybe newer free systems. The system I use is a link list where you have system numbers with an arrow...
by PracticalM
on Sun 26 Jul 2020 21:11
 
Forum: Original Starfire
Topic: Empires and New Empires Maps
Replies: 4
Views: 1884

Re: Fighters/Gunboats again

There is a typo thread if that is what you really want to do.

Or if you really want to make fighters and gunboats work the way you want them do, write up a set of rules, playtest them and then publish them here with the supporting evidence.
by PracticalM
on Fri 17 Jul 2020 16:36
 
Forum: Solar Starfire
Topic: Fighters/Gunboats again
Replies: 8
Views: 1900

Re: Starfire WMD: Dropping Rocks

No matter how realistic it is to use asteroid bombardment, it just isn't allowed.
It was used in the novels, but it just isn't allowed by players.
by PracticalM
on Fri 17 Jul 2020 16:35
 
Forum: Solar Starfire
Topic: Starfire WMD: Dropping Rocks
Replies: 9
Views: 1626
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