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Re: SCC's Big List of Invasion Questions

Wanted to clarify a few points, but in part due to computer troubles it took a while to get done. In my original V4.07.7 question I made a typo, the first 7, not the second, was somehow mising, not the second, pay close attention to where the last peroid is. And while your response makes some sense,...
by SCC
on Sat 14 Jan 2017 22:06
 
Forum: Solar Starfire
Topic: SCC's Big List of Invasion Questions
Replies: 9
Views: 431

Re: SCC's Big List of Invasion Questions

OK, sorry for the late reply but I've been on holiday with little-to-no internet How long does it take to load Qt from Qv into ast? Some rules say it should be 8 hours while others say shorter, the cargo handling rules for a start. That is an internal transfer, from one internal system to another (Q...
by SCC
on Mon 09 Jan 2017 01:45
 
Forum: Solar Starfire
Topic: SCC's Big List of Invasion Questions
Replies: 9
Views: 431

Re: SCC's Big List of Invasion Questions

Don't worry about it, it took me about a week to write it up, going through the relevant parts of Section V
by SCC
on Wed 28 Dec 2016 02:09
 
Forum: Solar Starfire
Topic: SCC's Big List of Invasion Questions
Replies: 9
Views: 431

SCC's Big List of Invasion Questions

Some recent poking around the rules left me with some question regarding invasions, to wit: ⋅ How long does it take to load Qt from Qv into ast? Some rules say it should be 8 hours while others say shorter, the cargo handling rules for a start. ⋅ Similarly how long to unload the ...
by SCC
on Tue 27 Dec 2016 21:35
 
Forum: Solar Starfire
Topic: SCC's Big List of Invasion Questions
Replies: 9
Views: 431

Re: Shuttle Lunch Bays

What pricing gap? The gap between the cost of a warship hull and a fast hull. Since this is about cost, if they can mount equal numbers of bays, players will opt for the cheaper ship. Maybe, maybe not, it will depend upon fleet structure, just like it would for regular ships. How happy are you with...
by SCC
on Sat 24 Dec 2016 02:20
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188

Re: Shuttle Lunch Bays

What pricing gap?

And I bring up PTF because it's one of many ways to get sqn that aren't effected by this rules change
by SCC
on Fri 23 Dec 2016 16:21
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188

Re: Shuttle Lunch Bays

Why not just make the bays and smcft more expensive then? The way you're moving things it's going to cause balance problems against PDC, AF, BS and PTF. PTF can some how, and against internal logic, somehow host up to 200 PC and craft for them, the rules in question: FAC.PTF.03 Maintaining Crew A (P...
by SCC
on Fri 23 Dec 2016 03:21
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188

Re: Shuttle Lunch Bays

Cralis wrote:Aside from a player's natural desire to reduce _cost_, I haven't really heard any gameplay or pseudo-physics reasons this design decision is a bad one.

I don't know about pseudo-physics but I did mention internal consistency before.
by SCC
on Thu 22 Dec 2016 16:38
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188

Re: Shuttle Lunch Bays

And the higher maximum speed is not the only advantage Fast Hulls have. Remember, this whole topic started about Fast Hulls not having a bay limit.. Not quite, it started over not needing dedicated launching gear for each bay. My take on the issue was that this was because of the launch bay limit o...
by SCC
on Thu 22 Dec 2016 00:27
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188

Re: Shuttle Lunch Bays

Actually the Fast Hull speed boost offers no advantage to planetary surveyors, what with MSS limitations. I found the difference quite significant, as the surveyors spend quite some time moving from one WP chain into another. Two surveyors were plenty to explore all planets for me in reasonably sho...
by SCC
on Wed 21 Dec 2016 23:06
 
Forum: Solar Starfire
Topic: Shuttle Lunch Bays
Replies: 39
Views: 1188
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