There would be only 4 types. And the general philosophy is that the more visible the WP type is, the larger its capacity and the further from its primary it would be, on average. And vice-versa, the less visible the WP type is, the smaller its capacity and the closer to its primary it would be, on average.

Roll 1d10 | Type | Visibility | Capacity (in HS)* | Distance (in sH)** |

1-4 | A | Open | 400 + (1d100) | 18 + 2d6 (20-30); Ave.Dist. = 25 |

5-7 | B | Hidden | 300 + (1d100) | 9 + 2d10 (11-29); Ave.Dist. = 20 |

8-9 | C | Shadowed | 200 + (1d100) | 4 + 2d10 (6-24); Ave.Dist. = 15 |

10 | D | Closed | 100 + (1d100) | 2d10 (2-20); Ave.Dist. = 10 |

* Capacity could also be done as “+ (1d10 * 10)”, though that wouldn’t really be much of an advantage given that the Cosmic hull table isn’t a clean round numbers only hull table.

** WP distances could use a flat distribution, using a single d10, or a more bell-curved distribution, using 2d10 or 2d6. However, the key underlying point is that each type has an average distance that must exist to support the LH strategic movement system.

EDIT: Just a reminder... As has always been the case, the functional capacity of any two connected WP's is always the smaller of the two WP's capacities.

Limited safe simultaneous transits would be allowed. Divide the WP capacity by the number of ships you'd like to send through in a single impulse, and the result is the total HS of ships that can safely transit.

Examples: Say that you have a 400 HS WP and you want to send through 2 ships. You'd be allowed to send thru 400/2 = 200 HS of ships, which could be 2 BB's. But let's say that you wanted to send thru 5 ships. That's be 400/5 = 80 total HS of ships, which might be 5 CT's. As you can see, the more ships you want to send thru, the more limited the number of total HS allowed becomes. You get the most bang for the buck with 2 ships.

(For the purposes of gunboats, drones, and missile pods, each would count as 1 HS in this calculation, I think.)

As for WP Surveying, the following things are true. Plain old TL1 X can always be used to find any non-closed WP. HOWEVER, X cannot find Hidden and Shadowed WP types without software upgrades. (If you transit through a Hidden or Shadowed WP, you will know it and be able to find it without the upgrade. But surveying for Type B and C WP’s cannot be done until you have developed the software patch for each type, which would require engaging in a minor R&D development project, probably with minimal cost (effectively re-developing the X system). I’m assuming that if by chance you discover a Type C Shadowed WP before a Type B Hidden WP, developing the “Type C WP” software upgrade does NOT allow you to find Type B WP’s. I’m assuming that the signatures for the two types are very different and require two separate projects.

As for the actual WP surveying process, similar to the current SM#2 rules, you’d do a survey for Open WP’s, then a survey for the Hidden WP’s, then a survey for the Shadowed WP’s.

Comments?