StarTytalan wrote:The point I was trying to make about LWR and SRW is that it never states that the LWR modifier is used for all external weapons and the SRW modifier is used for all internal weapons.
That's because it's not true. fG in particular are externally mounted, but are considered SRW.
If you change the modifiers to internal and external you clear up the issue and table G4.01.
We don't want to do that because there are some weapons that don't fit that mold.
Because they way the two tables look and interact fG’s are Externally mounted and use the SRW modifier are one shot by changing table AA10.02 to say external ordnance modifier and Internal Ordnance modifier you clear 5his up so fG’s are both externally mounted and use the greater modifier which makes sense since they are even shorter range than other SRWs.
We already have this information in Table G4.01. Also I'm not sure what you are referring to with "Table AA10.02" because AA10 does not have any tables. It doesn't even have a rule AA10.02.
Are you talking about AA.sw.02? Don't worry, the update we are building for the next version has already moved that table into Section G along with some of the rules so that they are all in one location.
Changing table AA10.02 also makes more sense since table G4.01 already lists the category of the weapon the change also gives more options for future tech. To hopefully clear things up a Fb with fG installed would fire its internal laser at a +1 modifier and its fG’s +1 modifier (with range limit of short or medium, intercept-able by point defense and one shot) this makes no sense at all but it’s how the charts read together by changing AA10.02 the same Fb would fire its internal laser with a +1 modifier and flush its external mounted fG with a +3 modifier this makes sense.
Ok I think I understand what you are saying. Currently G7.04 and G7.05 are treating all weapons as nearly the same, with only some modifiers in the list below. But you aren't applying all of the modifiers. So if an FQb with fL internally and fG externally fired at a target at short range, it would get the following modifiers for the weapons:
fL: +1 for short range and -1 for being L. Then it would possibly have +1 for "b" generation (if your empire has developed Lb). So either +0 or +1
fG: +1 for short range, +2 for being fG. Then it would possibly have +1 for "b" generation (if your empire has developed Gb) So either +3 or +4.
The differences are there, they are just in the modifiers below the table. That said, we are completely changing a lot of this in the next version, so we'll discuss your suggestions and how they might help the new tables.
StarTytalan wrote:Cralis that a common mistake when writing anything even when you read it you will often read what you intended to write instead of what you actually wrote. The key to preventing it is to have someone else who didn’t write it prof read the document. One of the things onyx path does with its Kickstarter supporter is we are given a prepublication pdf and a link to report typos and errors like these.
And that is why we have several members of the SDS and several playtesters to help us do that. Each of us has a different perspective and we generate the bulk of this board's traffic in internal discussions. SSF is a large document and sometimes we get used to thinking in a certain way, so when someone like you comes along and thinks differently then we get a different perspective.
I'm not disagreeing with anything you've said. We already do a lot of it. It just seems that your approach is quite a bit different from most Starfire players. That's ok... in fact, that's great. So we'll use your input to improve the document where we can
