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Re: PBEM game?

Which rule set? I recommend against home rules but deciding on which optional rules are good. Unless you have a home rule around making ships more expensive so fleets don't get out of hand. I would check out the Vassel modules which are free and a bit lighter weight than Tabletop sim which goes too ...
by PracticalM
on Sun 10 May 2020 15:34
 
Forum: General
Topic: PBEM game?
Replies: 22
Views: 16913

Re: Introduction to the Starfire Unit Designs forum!

Here are some ships from a campaign that used the tech bidding rules. ULTRA rules Work horse battle cruiser. Formed the core of the fleet ---------------------------------------------------------------------------- BC Fable-class BC AM1 13-XOb 80 HS/39 TS .1 Space(s) Small. [5] S2x16...
by PracticalM
on Fri 08 May 2020 15:03
 
Forum: Starfire Unit Designs
Topic: Introduction to the Starfire Unit Designs forum!
Replies: 6
Views: 6475

Re: Introduction to the Starfire Unit Designs forum!

Here are some ships I always try to build. These should be ultra designs. Messenger EXf 7 Cost:80.5 Main:12.075 0 [2] S AQa(icaIca)Ya [5/5] TS:4 Helpful to have until you can build a CC network. Workhorse Beam CT I find the extra speed to be too good to give up even for the cost CT Ea CTf 16 Cost:23...
by PracticalM
on Fri 08 May 2020 14:51
 
Forum: Starfire Unit Designs
Topic: Introduction to the Starfire Unit Designs forum!
Replies: 6
Views: 6475

Re: Starfire New Empires v. Starfire III: Empires

I found two different solutions to the monetary issues of Starfire. By accident when you start empires at a higher EL and then use a system I wrote up for bidding on different technologies, the cost of technology and even ship systems are so much higher that players have smaller fleets. We often st...
by PracticalM
on Fri 08 May 2020 14:36
 
Forum: General
Topic: Starfire New Empires v. Starfire III: Empires
Replies: 17
Views: 40802

Re: General thoughts on rules

The board game Eclipse has a pretty good system for building ships (there are only 4 ship types though). Building a game like that or adapting the eclipse board game to Starfire is possible. Between an Ascendancy type game with systems connected by warp points and a Eclipse tech / ship building syst...
by PracticalM
on Fri 08 May 2020 14:26
 
Forum: General
Topic: General thoughts on rules
Replies: 16
Views: 35238

Re: Starfire New Empires v. Starfire III: Empires

I found two different solutions to the monetary issues of Starfire. By accident when you start empires at a higher EL and then use a system I wrote up for bidding on different technologies, the cost of technology and even ship systems are so much higher that players have smaller fleets. We often sta...
by PracticalM
on Mon 20 Apr 2020 12:07
 
Forum: General
Topic: Starfire New Empires v. Starfire III: Empires
Replies: 17
Views: 40802

Re: Wealth, what is it. A TOaST Thread.

Since this is the in the Starfire section, I'm going to keep looking at wealth as the abstraction from the game and resist defining it by in concrete examples. Weath is the ability to change the state of the actor using it. No matter what the actual physical form, game wealth is how the player decid...
by PracticalM
on Tue 28 Jan 2020 20:59
 
Forum: General
Topic: Wealth, what is it. A TOaST Thread.
Replies: 8
Views: 45967

Re: What space combat games do you play?

Xveers wrote:For me it's been a fair amount of Stellaris. I've been playing a bunch of other games, but that's the only space related game as of late :)


If you want an invite to the discord chat where we play mulitplayer let me know. Game are sundays 8pm est or Wednesdays 9pm est.
I usually only play on Sunday
by PracticalM
on Thu 28 Nov 2019 16:18
 
Forum: General
Topic: What space combat games do you play?
Replies: 13
Views: 69194

Re: If you could have whatever new product you wanted...

Sunwolf wrote:That would be good still have the original Stellar Conquest


Here's the link to play online at Internet Archive.
https://archive.org/details/msdos_Reach ... alaxy_1986

It was down when I tried but it's the same game.
by PracticalM
on Sat 23 Nov 2019 13:26
 
Forum: General
Topic: If you could have whatever new product you wanted...
Replies: 16
Views: 74728

Re: If you could have whatever new product you wanted...

Hm. Thinking about this, I've never had an issue with the tactical games in our campaigns because we used Vassal and muddled along with it. Campaigns don't lead to fair fights so when I was running and playing in campaigns it wasn't hard to figure out what was going to happen, especially since we we...
by PracticalM
on Thu 21 Nov 2019 11:04
 
Forum: General
Topic: If you could have whatever new product you wanted...
Replies: 16
Views: 74728
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